Notes from the lab

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process.

Suno prompts for sampling, chopping and flipping, making beats, pricing and selling on BeatStars, growing a type beat channel. Written from inside the studio, not from outside it. Plus 95 videos on YouTube.

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THE ARCHIVE · 25 ENTRIES · WRITTEN FROM INSIDE THE STUDIO

From the blog.

Suno & sampling

Tools
Suno AI tutorial for beatmakers.

Stop asking Suno for a song. Get it to hand you raw, chop-ready material, then get it into your DAW.

6 min · Read →
Tools
Best Suno prompts for sampling.

Write prompts that pull loops and textures out of Suno instead of finished pop songs.

4 min · Read →
Tools
How to use Suno for sampling: the prompt structure.

The seven blocks of a chop-ready prompt, plus copy-paste skeletons you can adapt.

6 min · Read →
Tools
How to generate chop-ready samples with Suno AI.

Why default Suno prompts fail for sampling, the method that fixes it, and the free tool that runs it.

5 min · Read →
Tools
Is it legal to sample Suno and AI music?

The honest answer, minus the fear and the hype: what you can and cannot do in a beat you sell.

6 min · Read →
Tools
How to chop samples in FL Studio.

From a raw loop to a playable kit in ten minutes: the Slicex and Edison workflow.

6 min · Read →
Tools
How to flip a sample like a pro.

Anyone can loop four bars. Flipping is what turns a sample into your beat. Six moves.

6 min · Read →
Tools
Where to get samples you can actually sell.

Royalty-free, sample-safe, and AI-generated: what will not get your beat taken down, and what will.

6 min · Read →
Tools
How to make a beat from a sample, start to finish.

One loop, one full beat: the complete path from a raw sample to a finished, sellable instrumental.

7 min · Read →
Tools
Suno v5: getting sampleable stems from the latest model.

Newer models want to finish the song for you. How to pull clean, usable source material anyway.

6 min · Read →

Making beats

Tools
How to make beats: a beginner's guide.

No gear talk, no gatekeeping. The shortest path from nothing to a finished first beat.

6 min · Read →
Tools
How to make trap beats.

808s, hats, and a melody that carries. The anatomy of a modern trap beat, layer by layer.

6 min · Read →
Tools
How to make a melodic type beat that sells.

The melody is the product. Build a beat an artist can hear themselves on in four bars.

6 min · Read →

Selling & BeatStars

BeatStars
How to sell beats online.

Positioning, titles, pricing and trust so the traffic you already get turns into sales.

6 min · Read →
BeatStars
How to sell more beats on BeatStars.

You do not have a traffic problem, you have a conversion problem. The fixes that turn visits into sales.

6 min · Read →
BeatStars
BeatStars profile checklist for producers.

Exactly what to fix on your page: positioning, titles, pricing, trust, and in what order.

5 min · Read →
BeatStars
BeatStars licenses explained.

Basic, premium, unlimited, exclusive. What each gives the artist, and how to price the ladder.

6 min · Read →
BeatStars
How to price your beats.

Too cheap and you look amateur, too expensive and you stall. The ladder that makes buyers climb.

6 min · Read →
BeatStars
How to name your type beats for search.

The title is the discovery engine. The exact naming formula that gets your beat found.

6 min · Read →
BeatStars
Free vs paid: the type beat give-away strategy.

Giving beats away can build a catalog or bury your income. Where the line is.

6 min · Read →
BeatStars
How to sell beats with no audience.

No followers, no list, no plays. How the first ten sales actually happen.

6 min · Read →

Grow & business

Industry
How to make money as a music producer.

Leases are one income stream, not the whole business. The realistic map of how producers get paid.

7 min · Read →
Industry
How to grow a type beat channel on YouTube.

Uploading more is not a strategy. What moves a channel from zero to a real funnel.

6 min · Read →
Industry
How to mix and master your beats.

A great idea with a bad mixdown sounds cheap and does not sell. The checklist that makes a beat sound bought.

6 min · Read →
Industry
Welcome to the lab.

Where everything lives and where to start: tools, music, content and how they connect.

4 min · Read →

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